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Between the same Players.

(The first thirteen moves on each side in this game were the same as in the preceding one.)

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After the twenty-ninth move, the game was resigned as drawn.

GAME III.-Between Captain Kennedy and Mr. Lowe.

WHITE. (Capt. K.)

1. P. to K's 4th.

2. K. Kt. to B's 3rd.

3. K. B. to Q. Kt.'s 5th. 4. P. to Q. B's 3rd.

BLACK. (Mr. L.)

1. P. to K's 4th.
2. Q. Kt. to B's 3rd.
3. K. B. to Q. B's 4th.
4. Q. 10 K's 2nd.

*If Black play Q. B. to K. B's 4th, White could gain a Pawn by taking the K. Kt. with Q. B.

By playing Q. to K. R's 4th, he might have avoided getting a doubled Pawn, which, however, is not here a serious disadvantage. He could not take the Bishop with Pawn, on account of the other Bishop taking his Q. Kt.

The Bishop on K. Kt.'s 5th is left en prise for the fifth time, but stil! cannot be taken. This move of the Knight was necessary to prepare a better retreat for the Bishop.

§ Had he played Q. R. P., White would have won a Pawn by playing

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5. Castles.

6. P. to Q's 4th.

7. P. takes P.

8. P. to Q's 5th.

9. Q. to Q. R's 4th. 10. Q. takes Q. R. 11. Q. B. to K's 3rd.

12. Q. P. takes P. en passant. 13. K. B. P. takes B. 14. K. Kt. to Q's 4th. 15. P. to Q. Kt.'s 4th. 16. P. to Q. R's 4th. 17. Q. R. P. takes P. 18. Q. takes R. (ch.) 19. Q. R. takes B. † 20. Q. Kt. to Q's 2nd. 21. K. Kt. to K. B's 5th. 22. Q. Kt. to his sq. 23. K. Kt. takes Q. P. 24. K. to R's sq. 25. Q. R. to Q. R's 2nd. 26. K. Kt. takes K. B. P. 27. Q. R. to K. B's 2nd. 28. Q. R. takes K. Kt. (ch.) 29. Q. R. to K. B's 3rd. 30. Kt. to Q. B's 3rd.

31. Kt. to Q's 5th.

32. Kt. to K. B's 6th (ch.)

33. Kt. to K's 8th.

And wins.

5. P. to Q's 3rd. 6. P. takes P.

7. B. to Q. Kt.'s 3rd. 8 P. to Q. R's 3rd. 9. Q. R. P. takes B. 10. Kt. to Q. R's 2nd. 11. P. to Q. B's 4th. 12. B. takes B.

13. Q. Kt. P. takes P.
14. Q. to Q. B's 2nd.
15. K. Kt. to B's 3rd.
16. Castles.

17. B. to Q. R's 3rd.*
18. K. takes Q.
19. Q. B. P. takes P.
20. Q. to Q. B's 6th.

21. P. to K. Kt.'s 3rd.
22. Q. to Q. Kt.'s 6th.
23. Q. takes K. P. (ch.)
24. K. Kt. to K. Kt.'s 5th.
25. K. Kt. to K's 4th.
26. Kt. takes Kt.

27. Q. Kt. to Q. B's 3rd. 28. K. to Kt.'s sq. 29. Q. takes K. P.

30. Q. takes Q. Kt. P.

31. Q. to Q's 3rd.

32. K. to R's sq.

153

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12. K. Kt. to Q. B's 4th.
13. K. R. to K's sq.
14. Q. Kt. takes K. P.*

15. Q. Kt. to K. Kt.'s 3rd.
16. Q. Kt. takes Q.

17. K. Kt. takes K. B. (ch.)
18. B. takes Kt.

19. Kt. to K. B's 4th
20. Kt. to K. R's 5th.
21. K. R. to K's 7th.
22. Q. R. to K's sq.
23. K. R. to K's 3rd.
24. Kt. to K. B's 4th.†
25. P. to Q. B's 4th.‡
26. K. R. to K's 8th (ch.)
27. K. R. to Q. R's 8th.
28. P. to K. R's 3rd.
29. Kt. to K. R's 5th.
30. Kt. takes R.

31. K. to K. R's 2nd.
32. K. R. to Q. R's 7th.
33. P. to K. B's 4th.

12. Castles.

13. Kt. to K. R's 3rd
14. K. R. to K's sq.
15. Q. takes Q.

16. Q. B. to Q's 6th.
17. Q. B. P. takes Kt.
18. P. takes B.

19. B. to K. B's 4th.
20. K. R. to K. B's sq.
21. Q. R. to Q's 2nd.
22. K. to Q's sq.

23. B. to K. Kt.'s 5th.

24. Q. R. to K. Kt.'s 2nd
25. K. R. to K. B's 2nd.
26. K. to Q's 2nd.
27. P. to Q. R's 4th.
28. B. to K. B's 4th.
29. K. to Q's 3rd.§
30. R. takes Kt.

31. B. to Q's 2nd.

32. R. to K. Kt.'s 4th.

And Black resigned.

CHAPTER VIII.

THE QUEEN'S PAWN GAME, OR SCOTCH GAMBIT, Is an opening upon which but little information can be gathered from the earlier writers. Lolli has devoted some

consideration to a few of its more important variations; but it was not till the occasion of the great match by correspondence, between the London and Edinburgh Chess Clubs, when each party adopted this opening in one of their games, that its merits began to be appreciated. Since that period it has undergone a searching and complete analysis, and is now

* His best move, we believe, was P. to Q. R's 4th. To save the Bishop, Black must have played P. to Q. R's 4th also; upon which, by taking the B., checking, and then moving Q. to her R's 6th (ch.), White's attack would have been irresistible.

Kt. to K. Kt.'s 3rd, threatening to win the B., would have been an Awkward move for Black.

R. to K. Kt.'s 3rd, followed by Q. R. to K's 6th, if Black playe K. R. to K. Kt.'s sq., would have been much stronger play.

He can do no better

acknowledged throughout Europe to be one of the most excel. lent and suggestive methods of commencing a game which has ever been invented. The chief authors to be consulted or "THE QUEEN'S PAWN GAME" are-Ghulam Kassim, in an interesting little work published at Madras, in 1829, under the title of "Analysis of the Muzio Gambit, &c.," 4to., p. 64; Lewis, Jaenisch, Bilguer and V. H. der Laza, Walker, and the "Chess-Player's Chronicle."

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It is from your third move the opening derives its name of "The Queen's Pawn Game." Upon the advance of this Pawn, Black is compelled to take it, or have a very bad position, and this is one of the advantages the present gambit possesses over the ordinary ones, in most of which the defensive player may refuse the offered Pawn with perfect safety. Black has now the option of taking it either with his Knight or Pawn, and as the respective variations are distinct in character from each other, it will be as well to examine them separately. In this game your opponent takes the Pawn with his Knight, which Lolli commends as preferable to taking with the Pawn. Modern authors are at issue with the Italian on this point, and seem to concur in opinion that 3. P. takes P. is the proper mode of play.

4. P. takes Kt.

4. Kt. takes Kt. You may also take P. with Kt., and preserve a slight advantage of position, as will be shown in a variation on your 4th move presently.

5. Q. takes P.

5. Kt. to K's 2nd.

He may prefer playing 5. Q. to K. B's 3rd, and the following slows the probable result.

6. P. to K's 5th.

7. Q's Kt. to B's 3rd.

5. Q. to K. B's 3rd.
6. Q. to K. Kt.'s 3rd.*
7. Q. takes Q. B's P.

* If he play 6. Q her Kt.'s 3rd, you reply with 7. Q's B. to K'

8rd.

8. B. to Q's 3rd.
9. Q. takes B.

10. Q's Kt. to his 5th.
11. B. to K's 3rd.

12. Kt. takes B's P. (ch.)
13. Q. to K. B's 8th (ch.)

8. B. to Q. B's 4th.
9. Q. takes B.

10. Q. to K's 5th (ch.)
11. Q. takes K. Kt.'s P.
12. K. to Q's square.
13. K. takes Kt.

14. R. to Q. B's sq. (ch.), and wins.

6. K's B. to Q. B's 4th.

6. Kt. to Q. B's 3rd.

If instead of this, you play 6. Q's B. to K. Kt.'s 5th, he may answer with 6. Kt. to Q. B's 3rd, just the same, and you have little, if any, advantage in the game.

7. Q. to her 5th. 8. Castles.

7. Q. to K. B's 3rd (best) 8. B. to K's 2nd.

You have a better opened game, but the superiority is not important. At his 8th move he may play, instead of B. to K's 2nd, P. to Q's 3rd, which you can answer with 9. K's B. to Q. Kt.'s 5th, and then 10. Q's Kt. to B's 3rd, having a good opening.

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If he play 4. K's B. to Q. B's 4th, you proceed thus:

5. K's B. to Q. B's 4th.*
6. B. takes Kt.

7. Q. to K. R's 5th (ch.)
8. Kt. takes P.

9. Q. takes B.

4. K's B. to Q. B's 4th.
5. Kt. to K's 3rd (best)
6. K. B's P. takes B.†
7. P. to K. Kt.'s 3rd.

8. Kt. to K. B's 3rd.

And you have gained a P. and the better situation.

5. K's B. to Q. B's 4th.

5. K's Kt. to B's 3rd.

If he play 5. P. to Q's 3rd, you check with your B. at Q. Kt.'s 5th, then take the interposed Q. B's P. with Kt., and upon

You must not play 5. Kt. takes K. B's P., on account of 5. Q. to K. R's 5th.

If he take the B. with Q's P., you exchange Queens, and then take K. B's P. with Kt. (ch.), winning the R.

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