Cyberpower: The culture and politics of cyberspace and the InternetThis is the first complete introduction to and analysis of the politics of the internet. Chapters are arranged around key words and use case studies to guide the reader through a wealth of material. Cyberpower presents all the key concepts of cyberspace including: * power and cyberspace * the virtual individual * society in cyberspace * imagination and the internet. |
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Common terms and phrases
ability allows alt.tasteless analysis appear ARPANET avatar Barlow Barnes become browser Castells cent changes collective imagination complex computer networks connection constituted constructed consumption corporations create culture cyberpolitics cyberpower cyberpunk cyberspace cyberspace's imaginary cyborg defined developed discussion domination dystopia electronic frontier Electronic Frontier Foundation elements email address emergence encryption example exists expertise explored FidoNet form of power Foucault fundamental Gibson global hackers host human identity fluidity important individual information overload informational socio-economies informational space Internet labour LambdaMOO means metaverse Microsoft Mitnick Mr_Bungle myth nation offers online and offline organised personal computers politics possible power in cyberspace problem production Quarterman realised rec.pets.cats science fiction screen simply social societies someone space of flows structures survey technopower technopower elite theory of power tion Usenet users utilise virtual communities virtual lives world-wide