Game Development and Production

Front Cover
Wordware Publishing, Inc., 2003 - Business & Economics - 412 pages
A handbook for game development with coverage of both team management topics, such as task tracking and creating the technical design document, and outsourcing strategies for contents, such as motion capture and voice-over talent. It covers various aspects of game development.
 

Contents

Part II How to Make a Game
37
Part III Game Development
203
Part IV Game Development Resource Guide
311
Epilogue
393
Appendix A Suggested Reading
395
Appendix B The Art Institute of CaliforniaOrange County
401
Index
405
About the CD
413
Copyright

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